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Having issues with your HTC Vive? Check out the [[HTC Vive Troubleshooting|HTC Vive Troubleshooting Guide|new_window=true]].
On March 1, 2015 at the Mobile World Congress, electronics manufacturer HTC unveiled the Vive, a VR headset co-developed with Valve, a video game developer/digital distribution company. The Vive features two 1080p AMOLED displays that support a 110º horizontal field-of-view. Motion tracking is powered by two Lighthouse base stations, which emit a field of IR beams to track the headset in full 360º motion.
The Vive ships with two handheld controllers, as well as two Lighthouse base stations.
The Vive can be distinguished from other VR headsets by the numerous depressions on the front of the device. HTC's name is printed on the top of the device, and the strap hinges have the word Vive written on them.
Display Type: AMOLED
Resolution: 2160 × 1200 spread over two displays (1080p per eye)
Refresh Rate: 90 Hz
Field of View: 110°
Sensors
Accelerometer
Gyroscope
Laser position sensor
360-degree positional tracking
System Requirements
NVIDIA GTX 970 / AMD R9 290 equivalent or greater
Intel i5-4590 equivalent or greater
4 GB+ RAM
Windows 7 SP1 or newer
1x USB 2.0 port or greater
1x HDMI 1.4, DisplayPort 1.2, or better
HTC Vive Official Page
HTC Vive Support Page
Valve: SteamVR
Block diagrams courtesy of user Chunglin Chin:
Headset
Controller
LIDAR assembly
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